You’ve most probably heard the terms Super Contra, Super Mario and Pokemon. They’re classic games developed by the Japanese brand Nintendo, and have dominated the gaming industry for decades and decades. Although accompanying many children as they transcended into adulthood, they’re still popular to this day!
You may, however, be unfamiliar with the terms FC (NES), SFC, N64 and NGC. They are, in fact, names of television game consoles also developed by Nintendo. Confused? Not a problem! Read on, and we’ll tell you a little more.
Nintendo is one of the largest developers in the Japanese video game industry, boasting the creation of several famous games such as Mario and Donkey Kong. They’ve taken over both home and handheld games, but now, it’s time to look at Nintendo’s home console.
1.FC (Family Computer) and NES (Nintendo Entertainment System)
In 1983, we saw the release of Nintendo’s FC. It has a classic red and white design and an 8-bit console, featuring a reset switch, game card slot and cross key. However, in order to pave the way for a new era of gaming and to lay down the foundation for modern systems, its American version was renamed the NES. The FC sparked great global excitement and the sales volume exceeded three million in less than a year!
The famous Super Mario Brothers game was tailor-made for Nintendo’s FC console. This would lead to the popularity surrounding this character – Mario is now found in forms of media all across the world. The FC putaway the shelves as soon as it was released and is widely recognised as having created a general buzz of interest around home consoles. It was a huge progression for the gaming industry as a whole.
In February 1986, Nintendo collaborated with SHARP, another Japanese manufacturer, to develop and produce the FC disk drive system, which would later correspond with the software of Legend of Zelda, the A-RPG king. Manufacture finished in 2003, and the device reached a global shipment number of 6291.
2.SFC (Super Family Computer) and SNES (Super Nintendo Entertainment System)
Let’s talk about the SFC and SNES. They’re the second generations of their respective consoles and are simply upgraded versions of the standard FC. This time, they had shoulder buttons on both sides and featured the basic four ABXY buttons. They were 16-bit consoles as opposed to just 8, ensuring the graphic function and sound processing improved drastically.
Meanwhile, Final Fantasy 6, (considered to be one of the best video games available on the SFC), had its final release. The SFC lasted from 1990 to 1995, so whether it was short-lived or not is debatable. After the introduction of the N64 in 1996, (which we’ll dive into soon), the SFC gradually faded into irrelevancy. In 2000, the very last batch of SFC games was released.
3.N64 (Nintendo 64)
Now, we have the N64 – the console that outshone the SFC. It’s no surprise, either. It boasted three epoch-making designs – an analogue stick, a trigger button and a vibration pack. In 1996, it was launched in the United States, and immediately ignited huge interest – its sales volume exceeded one million in just two weeks! This superseded the FC, by far!
It was so desired that some regions experienced shortages. At the end of 1996, figures were up to 3.3 million shipments in North America alone. This, of course, surpassed the previously-popular PS and raised the bar of standards extremely high. The flagship game, Legend of Zelda: Flute of Time, was an extreme benefit to the console. Sales rocketed after its release, propelling the N64 into two golden years.
4.NGC (Nintendo GameCube)
Also referred to as GC or NGC in some Asian regions, this is Nintendo’s next creation, developed alongside Panasonic and IBM. It featured a better performance index and was a pioneer of the wireless gamepad. NGC was brought out once the N64 started to fade out. The emergence of Microsoft’s Xbox and the unsuccess of Luigi’s Mansion, (the game released at the time of the NGC’s debut), triggered this. Sales did, however, increase.
Let’s introduce you to the Wii – one of Nintendo’s most successful creations. Bracing the world in 2006, it introduced motion sensing to video games and was compatible with NGC software. Families snapped them up quickly, especially for their youngsters. During the Christmas of 2006, two million Wiis were wrapped up and given to children as presents! This overtook their rival SONY, whose PS3 failed to meet selling standards.
This is Nintendo’s new HD home console. It’s compatible with all Wii games, supports 1080P HD output and features a brand-new touchscreen controller, allowing you to play from absolutely anywhere in your household. This console has a marvellous ability to bring people together, creating joy through an innovative, interactive experience.
After reading this article, we hope you’ve learnt some more about Nintendo’s TV consoles. Next time, we’ll be talking about their handheld devices, such as GB, GBA, GBC and NDS.